Arts & Entertainment
The House Theatre of Chicago Extends THE LAST DEFENDER Through April 23
4 Additional Weeks are Added to the Live Action Game

WHAT: The House Theater of Chicago is extending four additional weeks (46 performances) from March 30 – April 23
WHERE: The Chopin Theater Downstairs, 1543 W. Division St.
WHEN: Performances now through April 23, 2016
Find out what's happening in Bucktown-Wicker Parkfor free with the latest updates from Patch.
The regular performance schedule is now as follows: Wednesdays at 6:30pm and 8:30pm, Thursdays at 7 p.m., Fridays at 7 and 9 p.m.,
Saturdays at 2pm, 4pm, 7pm, and 9pm, and Sundays at 4:30 and 7 p.m.
Find out what's happening in Bucktown-Wicker Parkfor free with the latest updates from Patch.
These added dates and extension go on sale to the public on Wednesday February 23, 2016
MORE: A total of 46 performance times have been added for this live action game after selling out over 90% of the existing playtimes.
ABOUT THE LAST DEFENDER
Artistic Director Nathan Allen and Company Member and D.C. Comics artist Chris Burnham, have teamed up with some of Chicago’s best loved puzzle and game designers in this world premiere. Together, they created a wholly new experiment in immersive story and stagecraft call The Last Defender. It’s part performance, part puzzle hunt, and part live action game.
Set during the Cold War, The Last Defender draws on the era’s sense of paranoia, and fear of nuclear attack to give audiences a one-of-a-kind storytelling experience. Audience members become the heroes of the story in The Defenders’ underground headquarters. The United States and The Soviet Union are still mired in the Cold War. Artificial intelligence has been deployed alongside 8 bit arcade-style computer technologies to control our nuclear weapons.
The game will present teams of players with a classic “trolley problem” resulting in three possible endings based on their choices and actions: Nuclear War, which is easy to achieve. Nuclear Peace, which is very difficult, and a costly compromise scenario for teams who fail to reach Nuclear Peace but wish to avoid Nuclear War. Players will navigate their own paranoia, as well as the stresses of Mutually Assured Destruction to do the job of The Defenders. Everyone will work as a team to gather information, solve puzzles, and make increasingly difficult decisions in real time. All to complete The Defenders’ mission and save the world.
CONTACT: Jill Evans La Penna • SHOUT Marketing & Media Relations
312.533.9119 • jill@shoutchicago.com