
Well Capcom's Remember Me didn't quite live up to the hopes of many but after my playthrough I decided there was enough good there to do a Cult Gamer write up for it. While the gameplay was linear and the combat didn't quite execute well I still think it is worth a play for fans of good storylines, well-crafted environments, and strong female protagonists. You can catch my full feature here: http://www.onlysp.com/the-cult-gamer-wont-forget-remember-me/
I've had a lot of appointments recently but I'm still trying to get in enough game time to finish the titles I want to before A) Tales of Xillia hits and B) the generation comes to a close.
As such I'm working on Ni No Kuni and Crysis 2 while pondering some more article ideas for the websites. I was thinking maybe something about the upcoming DLC announcement for Bioshock Infinite. I'd also like to pinpoint some gaming tropes that are becoming way too outdated for us to be seeing anymore. The first thing that comes to mind: fighting bosses just by hitting obvious weak spots to open up other weak spots. I mean come on we gotta get past this obvious stuff.